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ImmersionED: The American Revolution Series- King Street Modular Prop Kit

I'm so so excited to be able to share my work with ImmersionEd on their upcoming American Revolution Series! I was responsible for creating a second wave of props and textures, as well as set dressing to help bring more life and authenticity to the game's main scene.

I'm particularly proud of how much I got to refine and expand my skills as a 3D artist, developing these modular props with uses beyond just set dressing, producing versatile trim sheets using Substance Designer, and really solidifying my understanding of real-time rendering in Unreal Engine. The Carriage was definitely one of my favorite parts of the process, as I pushed myself to gain a better understanding of uses of multiple UV sets in creating customized grunge masks to add a bit more life to the carriage up close.

I also had an absolute blast conducting extensive historical research to ensure that the props I was creating were both period accurate, and helped subtly tell the story of the commercial hub of Colonial Boston. It was a fun challenge getting to work on a more realistic project, and I'm SO excited to apply the skills I've learned in future projects!!

A huge thank you to the team's art lead, https://www.artstation.com/andrewwilliams5 for all the helpful feedback and skills provided throughout my time with this project!

Props arranged throughout the scene

Props arranged throughout the scene

Props arranged throughout the scene

Props arranged throughout the scene

Promotional images with props in scene

Promotional images with props in scene

Carts, Wheelbarrows, and Carriages are all built to be usable by NPCs in-game as well

Carts, Wheelbarrows, and Carriages are all built to be usable by NPCs in-game as well

Prop Trim, Container Contents, and Carriage/Secondary Prop Trim

Prop Trim, Container Contents, and Carriage/Secondary Prop Trim